When I firt put my shield into Substance painter I was looking for more metalic colors to use although the majority of these ended up showing up more as a gold skin on the shield and had to becaome change.
When I changed them I wanted to try add a rough texture to the center of the shield which will be highlighted by a darker surrounding colour and scratched on the sides.
Although my shield turned out pretty well there are a few things I believe I could have done differently such as reducing that gap in between as well as giving it more of a fractured look.
I could also add a small amount of blood onto the spikes as well as “brackets” to help hold the split structure as opposed to straps.
These are all things to consider if I a similar design in future.